Week One. Game One.


You come to on a mysterious Island with no memory except for the thought of the lost relics scattered on the island . You're only desire is to survive long enough to gather the relics and unlock their secrets.

Monitor your energy consumption as you move, hunt, gather, build and dig. Most every action costs energy per hour (eph).  You also have a resting energy loss (REL) that drains every hour, unless you're sleeping, that you need to monitor.

Drinking untreated water or eating uncooked meat will make you sick and increase your REL, but you can cure the sickness if you can find and refine medicinal plants.

Food is cooked, water is treated and medicine is refined automatically upon entering a camp.

You can build as many camps as you want as long as there isn't already a camp at your location and you have the supplies and energy to do it.

In camp you can build a few tools to help you hunt or fish. These tools can break, so you'll need to come back to camp and make more if they do.

Also, keep an eye on your fatigue and thirst levels. Letting these get too bad will increase your REL.

Eat food to gain energy.

Dig up areas that are glowing with a Rune marker. Rune markers in a radius indicate  that there is a relic nearby. A Rune marker will vanish if you dig and find nothing, however once you've found the Relic for that area all Rune markers for that area will vanish.

Pressing P will pause the game, with the option to click around and plan your next move.

Zoom in/out with mouse wheel. WASD to scroll Camera. Space to recenter on player.

Collect all 5 Relics and win.

Run out of Energy and die.


Development log

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